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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Old metal Lock 3d model
It contains low poly and high-poly meshes (UV and textures included).
4K **PBR **pipeline for textures, Game Ready models.
Pack contain fully setup **Blender **scene.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
4K PBR pipeline for textures, Game Ready models.
Pack contain fully setup Blender scene.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Low-poly mesh:
SM_Padlock_6_LOW.fbx (poly: 10734; vert: 10734);
Hi-poly mesh:
SM_Padlock_6_HI.fbx (poly: 1099160; vert: 549580);
Textures:
T_Padlock_6_AO.png(ambient occlusion map)
T_Padlock_6_D.png (diffuse map)
T_Padlock_6_N.png (normal map)
T_Padlock_6_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Padlock_6_R.png (roughness map)
T_Padlock_6_S.png (specular map)
T_Padlock_6_M.png (metalness map)