Mushrooms set contains low and high-poly models with UVs, full 4k textures in PBR pipeline. Game Ready models. For detailed info see below.
Low poly meshes:
SM_Agaricus_Campestris_LOW.fbx (poly: 5868; vert: 5870);
SM_Boletus_Edulis_LOW.fbx (poly: 6223; vert: 6221);
SM_Boletus_Edulis_Clean_LOW.fbx (poly: 7716; vert: 7718);
SM_Boletus_Edulis_Small_LOW.fbx (poly: 7702; vert: 7707);
SM_Imleria_Badia_Family_LOW (poly: 30498; vert: 15241);
SM_Imleria_Badia_Family_LOW_LOD1 (poly: 15248; vert: 7616);
SM_Imleria_Badia_Family_LOW_LOD2 (poly: 7624; vert: 3804);
SM_Imleria_Badia_Family_LOW_LOD3 (poly: 3812; vert: 1898);
SM_Imleria_Badia_Twins_LOW.fbx (poly: 7449; vert: 7447);
Hi poly meshes:
SM_Agaricus_Campestris_HI.obj (poly: 600880; vert: 300442);
SM_Boletus_Edulis_HI.obj (poly: 637030; vert: 318517);
SM_Boletus_Edulis_Clean_HI.obj (poly: 790114; vert: 395059);
SM_Boletus_Edulis_Small_HI.obj (poly: 788584; vert: 394298);
SM_Imleria_Badia_Family_HI.obj (poly: 1561510; vert: 780747);
SM_Imleria_Badia_Twins_HI.obj (poly: 762780; vert: 381388);
Low-poly and HI-poly models has UV's and textures included:
T_Agaricus_AO.tga
T_Agaricus_D.tga
T_Agaricus_N.tga
T_Agaricus_R.tga
T_Agaricus_S.tga
T_Agaricus_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Boletus_Edulis_AO.tga
T_Boletus_Edulis_D.tga
T_Boletus_Edulis_N.tga
T_Boletus_Edulis_R.tga
T_Boletus_Edulis_S.tga
T_Boletus_Edulis_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Boletus_Edulis_Clean_AO.tga
T_Boletus_Edulis_Clean_D.tga
T_Boletus_Edulis_Clean_N.tga
T_Boletus_Edulis_Clean_R.tga
T_Boletus_Edulis_Clean_S.tga
T_Boletus_Edulis_Clean_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Boletus_Edulis_Small_AO.tga
T_Boletus_Edulis_Small_D.tga
T_Boletus_Edulis_Small_N.png
T_Boletus_Edulis_Small_R.tga
T_Boletus_Edulis_Small_S.tga
T_Boletus_Edulis_Small_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Imleria_Badia_Family_AO.tga
T_Imleria_Badia_Family_D.tga
T_Imleria_Badia_Family_N.tga
T_Imleria_Badia_Family_R.tga
T_Imleria_Badia_Family_S.tga
T_Imleria_Badia_Family_PBR.tga(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Imleria_Badia_Twins_AO.tga
T_Imleria_Badia_Twins_D.tga
T_Imleria_Badia_Twins_N.tga
T_Imleria_Badia_Twins_R.tga
T_Imleria_Badia_Twins_S.tga
T_Imleria_Badia_Twins_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
File Formats:
TGA (4K, Textures Formats)
MP4 (add Rendered video of turntable)
All models are presented separately, but the set is cheaper
If you have any questions, or suggestions you can contact me through support.