Pyrite gem is a photo scanned model. It is retopologized and texturing for use in game engines.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Low-poly mesh:
SM_Pyrite_LOW.fbx (poly: 17505; vert: 17495);
Hi-poly mesh:
SM_Pyrite_HI.obj (poly: 1791894; vert: 895949);SM_Pyrite_Sourse.obj (poly: 5375682; vert: 5375684);
Textures:
T_Pyrite_AO.tga (ambient occlusion map)
T_Pyrite_D.tga (diffuse map)T_Pyrite_D_Sourse.tga (diffuse map 8k resolution)
T_Pyrite_M.tga (metalness map)
T_Pyrite_N.tga (normal map)
T_Pyrite_R.tga (roughness map)
T_Pyrite_S.tga (specular map)
File Formats:
FBX (Multi Format)
OBJ (Multi Format)
TGA (4K, Textures Formats)
MP4 (Rendered video of turntable)
If you have any questions, or suggestions you can contact me through support