
TimAsk
Nice!
Old Metal Clamps 3d model has 4K PBR pipeline textures. Game Ready model.
Both, Hi and Low poly meshes has same uv's included, for easy using with Nanite technology.
Clamps.blend (Native)
Meshes LOW:
SM_Clamps_LOW.fbx (poly: 22103; vert: 22111);
Meshes HI:
SM_Clamps_HI.fbx (poly: 2263128; vert: 1131685);
Clamps.obj;
Textures:
T_Clamps_AO.png (ambient occlusion map)
T_Clamps_D.png (diffuse map)
T_Clamps_M.png (meatless map)
T_Clamps_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Clamps_R.png (roughness map)
T_Clamps_N.png (normal map)
T_Clamps_S.png (specular map)