Tente criar mais malhas e fazer o mesmo processo de mover, como em modelagem as vezes é melhor realizar a criar mais poligonal do modelo e despois ligar o addon de subdivisão de superficie.
Hi guys, I'm kinda new to 3d modelling and I have a question if you don't mind on how to make the corner of my vape model rounded like the screenshot below
I tried moving the meshes left and right but it just made the whole thing messy, thank's in advance for the help. By the way I'm using 3ds max
Here's the screenshot
https://rb.gy/203ilg
p.s. weird I can't post an image or a link
Tente criar mais malhas e fazer o mesmo processo de mover, como em modelagem as vezes é melhor realizar a criar mais poligonal do modelo e despois ligar o addon de subdivisão de superficie.
Just test and fail.
Called also... "render and tweak".
You need something around 1000000000000000000000000000000000000000000000000000000000000 tests and fails, to get a first feeling in 3dsmax.
After than, after you have done your first millions of models, you can start to see yourself as an.... "amateur".
I hope it helped!
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