Importing .obj in Blender problem

Discussion started by themustardseedlife

Hi! So, I exported texture maps and an .obj file from Substance Painter with the Adobe Dimension prefix, and when I import the .obj file into Blender, none of my materials show up right, and my textures don't show up at all! They just show up as default colors. How do you fix this!? Do I have to UV map my textures to the object? If so, how? Thank you all.

Answers

Posted over 6 years ago
0

Hello themustardseedlife,

Substance Painter with the Adobe Dimension prefix export files works best with Adobe Dimension program. If you want to use these exported files in other DCC software you will have to attach the PNG maps manually in Blender. This video might be helpful: https://www.youtube.com/watch?time_continue=1&v=aH6XPsEmozk

Good Luck!

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