Hi,
A few days ago I uploaded a 3dmodel, and I'm a little confused as to whether the texture files got properly uploaded. I uploaded two different texture zip files, one for UE4 and one for Unity 5, but only one of them shows on the asset page (UE4), and it does not show the file size, only a -. Behind my FBX uploads there's also a -, but there it says there's 3 different files, but it does not say so behind my texture -.
If I go to "edit mode" I can see there's multiple texture zip files supposedly uploaded, but they do not show on my product page. Why? Is it only possible to upload one texture zip file?
It would be nice if the file size was shown behind the scenes, so you'd know if the rigth file at the right size is at the right place. It also would be nice if the product page info and the behind the scenes info was consistent, or at least that there were easily available info as to why it's not consistent.
The reason I uploaded textures in separate folders is that I use Blender and Substance Painter, and skipped packing in the textures (which would probably have to be set up again either way). I also have some larger 4K textures awaiting upload, and I'd prefer to keep those files in separate folders.