Hello, Everyone,
So, I have what may be a terribly stupid question, but I’m a reasonably stupid person... and proud of it :-)
Background: I have just discovered 3D and I’m using it, primarily, to make little limited-animation videos. If you’re morbidly curious, you can see my efforts here: https://vimeo.com/mjt1957
Obviously, I’m just a beginner, and in some ways I’m only using the 3D to produce images that go along with an essay or a story I happen to be reading aloud. But, I’m getting more and more interested in the animation itself.
Right at the moment, I’m using Poser 10, though I’ve started playing with Daz3D and I’ve looked at Blender. Poser seems easiest to use, but there seems to be (I think) less material out there for it. Daz3D seems, at least to me, harder to learn and use, but there appears to be a lot more material for it -- more characters, clothing, etc. (And yes, I know I’m supposed to be able to transfer Daz3d stuff to Poser, but so far I’ve not been able to figure out how to do it. Remember, I told you I was stupid.)
Blender, meanwhile, just scares the hell out of me. Reading the manual seems to be just about as much fun as doing your income tax. While having a root canal. From the sort of dentist who watches Marathon Man and giggles a lot.
And I know there are lots of other things out there -- Maya, Cinema 4D, etc.
My question, though, is which...in your opinion...is the best 3D platform for someone like my own incompetent self? I know any answer would be terribly subjective, but I would appreciate any insights you have to share.
Obviously, what I need is something that is relatively easy to master, that has a strong community of developers and content providers, that isn’t too expensive, and which will allow me to grow upwards into more complex packages as I master the basics.
So, oh ye wise graphics gurus, any responses?
Thanx hugely in advance.