Use standard (legacy) materials for FBX
https://www.cgtrader.com/tutorials/5677-3dsmax-to-blender-fbx-pbr
New to modeling.......and texturing.........
Please help.............
When I try to export 3ds max model with textures applied to Autodesk FBX the following message pops up.....
This happens with all maps and materials ..........Let it be Vray material.........Or Vray physical material.........
So some materials are exported as gray....How to solve this........
Please help.....
The message pops up is......
Some materials in this scene may not be supported by certain applications and will import as standard gray materials instead. The following materials are affected:
-Material #3
Use standard (legacy) materials for FBX
https://www.cgtrader.com/tutorials/5677-3dsmax-to-blender-fbx-pbr
I use 3ds max 2018 which does not have standard (legacy)material........
What to do in that case ?
Yes .........I found it........Thanks for the help.........indeed.......
If we use legacy standard material under scanline material for texturing the model
It is exported to FBX without an error message…other than standard material
Vray…Physical material all show error message and materials are exported as grey
Materials
If we use legacy standard material under scanline material for texturing the model
It is exported to FBX without an error message…other than standard material
Vray…Physical material all show error message and materials are exported as grey
Materials
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