About Autodesk FBX export from 3ds max

Discussion started by dvgbaokar

New to modeling.......and texturing.........

Please help.............

When I try to export 3ds max model with textures applied to Autodesk FBX the following message pops up.....

This happens with all maps and materials ..........Let it be Vray material.........Or Vray physical material.........

So some materials are exported as gray....How to solve this........

Please help.....

The message pops up is......

Some materials in this scene may not be supported by certain applications and will import as standard gray materials instead. The following materials are affected:

-Material #3

Answers

Posted about 3 years ago
0

I use 3ds max 2018 which does not have standard (legacy)material........
What to do in that case ?

3DCargo wrote
3DCargo
Its one of the oldest materials in 3dsmax, it might just be called Standard instead of Standard (Legacy). Its under the Scanline material section.
Posted about 3 years ago
0

Yes .........I found it........Thanks for the help.........indeed.......

007FM wrote
what was the solution?can you share with me?
Posted over 2 years ago
-1

If we use legacy standard material under scanline material for texturing the model
It is exported to FBX without an error message…other than standard material
Vray…Physical material all show error message and materials are exported as grey
Materials

Posted over 2 years ago
1

If we use legacy standard material under scanline material for texturing the model
It is exported to FBX without an error message…other than standard material
Vray…Physical material all show error message and materials are exported as grey
Materials

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