Plastic skeleton

Discussion started by arnavart

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Posted almost 7 years ago
0

Hello.

I like your model. Good topology. I think the topology is very important. The model of the eye also I like because it is versatile. Models like this have an added value because one can make many different ones. I also try to make my models versatile. I have done something similar, but with nodes, for the eye of my model Ada, although I work with Blender Internal.

Good luck.

arnavart wrote
arnavart
Hi, Thank you for your interest. Your models are nice, too. Though you can definitely reach much higher quality if you use Cycles instead.

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