My new character set in 3d game challenge.

Discussion started by Cerbiron

Hello, everyone.

I just upload my new project to 3d game challenge.
But from the begining, I'm not sure about how to count the tri-polygon some object can be modular,
Then I decided to count everything in scene and made it not exceed 50,000 tri-count,
and take more serious about texturing, but not to complicated. Just use only diffuse/normal/specular map.
And made it easy to use these character as I can in later time.

I hope you like it.
https://www.cgtrader.com/3d-models/character-people/man/pit-crew

Answers

Posted about 11 years ago
0

Nicely thought out, and a useful product. I hope you do well with it.

Posted about 11 years ago
0

Good work.

Posted about 11 years ago
0

Thank you, everyone.

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