Medieval Well - PBR Model - Game Ready

Discussion started by jackfurneri1984

Hi guys,

This is the Well I created with a PBR approach.

https://www.cgtrader.com/3d-models/architectural/other/detailed-medieval-well

I'd like to share my workflow with you.

I started off with base Maya modeling; I moved everything to Zbrush to create details (like wood grains, stone moss and so on).

With Maya and Zbrush I exported different maps (like AO, Specular, Glossiness, etc...) and I utilized PixPlant (won in the VR Challange for the king Cobra Model) to generate the necessary maps with ease.

Other details have been added with Substance Painter

After That I tested different renders in Maya (with mental ray) and Marmoset Toolbag 2.

I'm pretty satisfied with the result.

PS. The model has been tested in Unity 5 and it comes with all details to produce PBR render.

I'd like to have your feedback though.

Thank you very much,

Francesco.

Answers

Posted almost 8 years ago
1

Interesting result for a PBR. You paid attention to details ;)

Posted almost 8 years ago
1

Love the rock and wood details .... lovely piece of work!!!

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