That grey material is Maya's default shader. You don't see the textures applied on the model cause most probably they haven't been embedded in the exports ( 3ds as far as i know doesn't have the embed texture option). Anyway, if the package contains the textures separately , it shouldn't be a problem, you can easily assign them to your mesh. Also i'm not using Maya, but it possible that for the ones that have embedded textures, the material itself has some kind of option like in 3ds max "show material in viewport" ?