How to name textures for wildcat jobs

Discussion started by sorianromeo

I dont get the hang of it,how to name the textures,i need the exact name so that i dont get errors when i upload the files

Answers

Posted about 3 years ago
0

That makes very little sense.

If you made the model yourself, and assigned the textures, then how could you not know what they are named? You save the file that uses the textures, preferably using some sort of project folder structure to keep it tidy, zip it all up, and upload.

What errors are you getting?

Posted 10 months ago
0

how? ihave the same issue

mkiii wrote
mkiii
This is a more than 2 year old thread. I doubt the OP is still looking. I only just started looking into wildcat jobs out of curiosity, and have to admit that the required naming convention is not made clear. Their documentation is far from complete. I did not realise that their instructions were so incomplete.
ash-ashuchauhan wrote
I agree mkiii this is a total scam. really. They are using us to train their ai workflow.
Posted 9 months ago
0

I wouldn't go so far as to say they are scamming anyone, but it is certainly less than well thought out. I have heard nothing from them regarding this, despite having 30 years experience in producing game and simulation content, and get the feeling that it isn't really a thing any more.

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