Thank you. Good article. Of course, I would like some specifics - some numbers so that even a beginner could understand what kind of mesh is considered high-quality. But thanks anyway.
Hello everyone! :)
At CGTrader, maintaining high-quality geometry is essential for creating usable, efficient, and visually appealing 3D models. Our latest blog covers key geometry requirements, including clean topology, proper mesh density, avoiding non-manifold geometry, correct scale, and smooth shading. Following these standards helps improve model usability, customer satisfaction, and sales potential.
- What challenges do you face when optimizing your model’s geometry?
- Do you use any specific tools or techniques to check for errors?
- How do you balance polygon count and visual quality?
Share your thoughts and experiences below! Read the full blog here: https://www.cgtrader.com/blog/mastering-cgtraders-quality-standard-geometry-requirements
Thank you. Good article. Of course, I would like some specifics - some numbers so that even a beginner could understand what kind of mesh is considered high-quality. But thanks anyway.
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