See polygons in Autodesk Maya HUD?

Discussion started by 3dmeshes

Good morning,

I want to enter the polygons, I look in the HUD but what exactly should I take from it?

what should I take and enter here on cgtrader at polygons? the faces?

Thanks for help

Enrico

Answers

Posted almost 2 years ago
-1

Yes.
"A closed plane figure bounded by three or more line segments."
You put the (combined) number of triangles. quads and n-gons under "Polygons".

Posted almost 2 years ago
-1

aha, great and where exactly is that supposed to be in Maya? I do not find. What should I take? HUD -> Poly Count -> verts/edges/faces/tris/UVs and now the question again, what should be entered in polygons on cgtrader?

Posted almost 2 years ago
-1

The number of faces.

Posted almost 2 years ago
-1

sometimes the simplest things are the most difficult, thanks for the reply.

tobiasrieper wrote
I have found very interesting/funny that someone who is able to model this https://www.cgtrader.com/3d-models/vehicle/motorcycle/volvo-vt5-vlastuin-remix Doesn't know what polycount is... Something doesn't add up...
Posted almost 2 years ago
-2

oh detective rieper, for the a** you clown! this is the only existing model available for purchase and only here! and now troll!

tobiasrieper wrote
Who said anything about the model ? I suggest you to watch your mouth. Support will contact you soon.
Posted almost 2 years ago
-1

No problem, tz.....

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