just ask to th buyer
someone has rated a model from me negatively can i have a look what they say about it ??
if there is something wrong with the model i like to here that ...... because rating make sense if we can correct things
greetings Peter
just ask to th buyer
yep stupid i will...... but on the other hand how does it work ?? are there niumbers from 1 to 10 or ??
i cannot see what they have written about the model
greetings Peter
I would imagine that the numbers are 1 to 10. I heard someone else got an 8 the other day but that was for finishing a job. I guess the two may not be related exactly.
I am also interested in learning more about this topic.
Hi everyone,
Peter, you should try asking the customer about the rating, it's definitely possible to fix the negative ratings by working together.
Regarding model rating systems:
The model rating system at the moment allows customers to rate models either positively or negatively. It should receive some changes in the near future, but I don't really want to boast on about them until they are released.
The 3D Jobs now have a 1-10 rating - it's for customers to rate the designers who have applied and completed the 3D job requested.
Cheers,
Eddie, CGTrader
Yeah, negative ratings are pretty frustrating. I got one last week. The customer rated negative 5 minutes after he payed for the model. Hard to believe he even had a time to check out the model in such a short time. I sent him a message, but he did not answer.
yep same here no answer at all its frustrating because its a lemon model with no problems .
you can discuss if you like it or not but that's a subjective matter
https://www.cgtrader.com/3d-models/food/fruit/lemon--3
greetings Peter
Often it is a buyer who buys a product without knowing if all the features are compative with his soft. And he sets a bad rating just by frustration.
It can also be a frustrated competitor who will buy a cheap product, just to set a bad rating (I have already seen this somewhere else)
But the worst is the "truster rating" that allows a seller to rate the products of another seller without even testing it, it is purely a poison
i think the problem is we need a good system for this problem if you give a comment or a rating then it would be nice
if you can defend yourself for example repair the problem or do a refund .
now everybody can say everything about you without any way to solve the problem
so better a good rating system then a bad like this
but i am sure CGT will come with something
Supercigale is right! I have bought models in the past and the software incompatibility issue can cause frustration. Having said that it seems like CGtrader is now offering to convert files which is awesome!
Also when I ran into the problem I contacted the artist first and then the support team and they converted the file for me.
Sometimes it also happens that since it is an international site that even if you contact the seller they do not understand what you are asking them.
The biggest problem of all though is that there are lots of buyers who buy for their company and they are not 3D artists. They have no idea how to fix basic texturing problems or render a product.
What they need is a plug and play super easy product they can download, extract to their desktop open it with maya or whatever they use and instantly do a test render by pressing a button to see if the model works and then they'll pass it on to their team of artists to work with.
I think that it is difficult as a seller without support to provide models that are like that.
There are of course other buyers out there who are students or artists and they won't rate you badly because if a texture is not set to the right folder they can easily go in and tweak stuff.
Maybe Cgtrader should devide the models into a category for those specific buyers who are 3D noobs. Have a section with models that are perfect and plug and play. This way they get exactly what they need without having to work out how to get their products to work.
It also helps to make the description of what you provide as detailed as possible.
Show the strengths and positive side of your work but also mention its shortcomings if any.
For example, when a texture seam is visible somewhere you just mention it.
Or other short comings if any, just tel about it and don't keep it a secret or ells a buyer can feel cheated or tricked.
Allot of problems can be avoided when things are clearly described so that one knows what to expect from the package and what not.
Another example, when you provide OBJ or FBX then best mention “textures not attached” or not render ready files. This is because you never know in what software the OBJ or FBX is going to be imported and how mush features that package provide for those formats.
(you can tell that a separate mat for OBJ was made or that the media is embedded in FBX but never give full guarantee this data will get transferred to any given program).
There are a lot of if and if not, but the general rule is you provide transparency as mush as possible.
I think Peter112 brings a nice example to this conversation on where things can go wrong, for example take a look at the model he provides and the description.
(https://www.cgtrader.com/3d-models/food/fruit/lemon--3)
Currently the description says “Lemon nicely detailed” that’s it, all the rest is left to imagination.
Maybe add some more renders and some of them up-close and include wire frames so one can determine what details the texture contribute versus what is in the mesh details.
Mention if the native format is render ready and configured for what renderer with what shaders. Provide UV layout and texture information, is there a gloss/spec, bumpmap or normalmap present?
Those 10000 poly’s are those after a mesh-smooth modifier or is this a Sub-D cage counting 10000 poly’s? Would it be Sub-D ready after mesh-smooth reversion, etc.?
I’m convinced you would not get negative feedback if all this info could be extracted from the presentation.
As far as I can tel (according to info) you provide a 10000 polygon sphere with some protrusions, no textures, some exotic texture cords and no materials or something render ready for 10 dollars?
@ruslans3d, although less prone you also have very little info, basically copy and paste descriptions. You would maybe want to add to description “meshes fully attached” (if they are). Game artists are used to work with modular kits and you seem to provide complete models, not a kit.
My critic may seem hard but I really want to help, I believe that these are your problems and they can be solved. Some clients may indeed have less knowledge, but the reverses cases also exist, always keep that in mind.
Ps. You can use some marketing pep-talk (like great or detailed, etc,) but do it very subtile and keep it far less then adding real information.
Also note it's better to think the buyers shortcomings are mine shortcomings to overcome.
If you feel responsible for the pitfalls they can fall in and try to prevent them, then you are in a position to make things great for them and eventually yourself, consider the work on this never done, this is a perpetual thing that needs constant updating and fine tuning.
Yes Iterate Cgi is right. I have been getting some help with improving my product descriptions but again it takes a really long time going through each model and writing down what is in it etc... Which I have been doing it is just super time consuming.
Next thing about the rating is its effects all your models and in this case its only the lemon so i think this is a bug
You are right peter 112! I had not thought of that. You make a very good point!
what i also can do is ask the hole family buy something from me and rate me positive
i have a big fam -:) and friends. i just mean the system is not working correct.
It is very rare for rating systems to work properly. Human factor
Try to write to cgtrader support
Try to write to cgtrader support
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