Hello, fellow artist.
I am in the process of planning a Game Production/Development Business for 2021. The first game produced will be a RPG based in a world that I have been creating for about 30 years. While going through financial analysis and employee salary projections, I have discovered that freelancers are a better option for the project. Now, I can through the current list of models and their selling price; however, there will be more models and objects that will need to be created when the project goes live. The problem that I am having is to estimate the cost of freelance work and model cost. I am assuming that there isn't a sound way to project cost, since most prices/costs are based on model specifications. Any suggestions or advice would be hopeful. I will be researching on search engines this question, but I figured I would ask anyway. Searching has given me an hourly estimate of 25 to 35 USD so I suppose if I went ahead an planned how long the project was going to take that would give an estimate to project for.
Thanks.
Another issues is how does freelancers handle Intellectual Property? The freelancer creates the model, but does the company or person that hired the freelancer own all the rights to the model or does the freelancer retain some right to the model created?