I have the same question : Could some explain how to organize objects packs, please ? Thank you ! :-)
I've made a pack with dozens of objects, each object has 2 texture set, one metallic and one specular and they also have some textures that can be used by both workflows like AO, DirectX and OpenGL normal maps and a mask.
I was thinking about grouping all of the textures with their respective models in one folder, this way i would not need to duplicate the textures that can be used by both workflows. Don't know if this is a good idea and would like to know if you guys can suggest a better way of doing it.
Also, should i have a preview of each object in each folder? got a little confused with the guidelines.
I have the same question : Could some explain how to organize objects packs, please ? Thank you ! :-)
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