unwrap 3ds max objects on a path

Discussion started by 512pixel

is this iunwrap posssible in 3ds max the video in maya

https://www.youtube.com/watch?v=J9jPEtpCMUQ

Answers

Posted about 3 years ago
0

2 Ways:

When creating your spline you can have this automatic using this setting:
https://ibb.co/8mWwNbV

If you have a collapsed spline or cylinder you can always select one of the edges and press this button in the unwrap window to do the same thing:
https://ibb.co/HrFXLCp

512pixel wrote
512pixel
not a cylinder modeified cylinder ,,,, the shape simialr to acoach seat chusion at the top ,,,provide image below
Posted about 3 years ago
0

i will show the modeling and cam what im trying unwrap

Posted about 3 years ago
0

https://ibb.co/tzJ2jsq

Posted about 3 years ago
0

that quality unwrap ... i show the shape see if that same process will wrk

Posted about 3 years ago
0

this is the image will this style image work with unwrap method you have shown

https://ibb.co/R3ZnWhy

3DCargo wrote
3DCargo
Do you need that square on top? This method will break with that shape. If you can get rid of that triangle towards the top where the square is then it will work. If it is all quads, then try the method, it should work
Posted about 3 years ago
0

I dont know ,,this the shape i am mking and the reason for path ,,,that the reason i used the method.. i thought instead of me guessing the modeling shape . I would upload the shape . you can see if there better method

https://ibb.co/qj8CwTH

Posted about 3 years ago
0

You could do this many ways. My first thought would be make one of those Cylinder shapes, unwrap it, clone it and path deform it.

https://ibb.co/bFPTJ1s

512pixel wrote
512pixel
upload 1 shape place it on the path 2 show u
Posted about 3 years ago
0

i uploaded video to demo the shape and method i used ,,,, sort of cylinder shape ive used ... more cylinder before adding turbsmooth

https://www.youtube.com/watch?v=RIBDb854N0U

Posted about 3 years ago
0

thought b e better demoing on video ,,, cos u cans ee exaclty were i can change the method ...am not cloning it adding to the path i would have addthe bridge based on teh gape inbetween with my currrent method

Posted about 3 years ago
0

https://www.youtube.com/watch?v=RIBDb854N0U

Posted about 3 years ago
0

so unwrap it first then use the spacing tool

512pixel wrote
512pixel
i need bridge the gaps will that affect the unwrap upload the 2nd video ,,,,, i did unwrap
Posted about 3 years ago
0

cargo ur star as usual nice tricks mate nice1 pal - got clean unwrap

3DCargo wrote
3DCargo
Great to hear you worked it out :)
Posted over 2 years ago
-1

"unwrap 3ds max objects on a path" +++ "the video in maya" .................OMG.............

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