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klick on the material, then on specular, u can choose metalness then. load the metalness map.
roughness you load into gloss, if its roughness map invert it at the bottom, or just leave it like it is without invertion.
Thank you bro!
Hi everyone. Today my question is about Marmoset Toolbag :) I have mesh and albedo, normal, roughness, metalness textures. I imported mesh and attached albedo-normal maps to Marmoset but don't know where to place metalness and roughness textures. Anyone help who can work with this software. Thank you for attention
klick on the material, then on specular, u can choose metalness then. load the metalness map.
roughness you load into gloss, if its roughness map invert it at the bottom, or just leave it like it is without invertion.
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