Nobody is Winning with the Current 3D Printing License

Discussion started by keyberg

As it stands, it appears that once someone buys a 3D model, it is against the license's wording to sell 3D prints off of it. I believe the logic behind this is really an incorrect idea that the 3D artist is missing an opportunity for profit via someone else using his work to sell 3D printed models, and hence should be properly compensated for every sale of that 3D model.

That sounds like a plausible argument in theory, but in practice what happens is that, were not for the persons and businesses marketing and actually selling those 3D models, they would never have left their shelfs in the first place on websites such as CGTrader or Turbosquid. Someone needs to convince a custumer to buy the 3D prints via whatever mechanism, from physical stores, to brand recognition, to digital media in video or audio format, online advertisement, games, etc. Without this, the models you see on this website and similar ones would be forever confined to the 3D industry, and would never reach the hands of ordinary customers. That is why, in real world supply chains, manufacturers and sellers are often not the same institutions - they specialize on different levels of production all the way to reach the final customer.

Furthermore, most models are not ready for 3D printing as they are offered. Most of them need further work, often to a substantive degree, to be 3D printable. The current license, to my understanding, does not even permit this type of altered product to be sold in 3D printed format.

Everyone is losing potential income here, both 3D artists and purchasers of 3D products that intend to sell 3D prints. Yes, there are custom licenses, but contacting a seller for every single purchase gets cumbersome and slow really quick, we need a more streamlined and automated way.

The solution is simple: put a Commercial 3D Printing license checkbox on all products, with a certain percentage increase from the base price, or a fixed premium. Anyone that buys a product with that license is entitled to sell 3D printed versions of it. DAZ Studio did this already.

Answers

Posted almost 2 years ago
0

Sounds like your approaching this arguement from the point of someone who 3D prints.....Correct? 3D print isn't really an area I am particularly experienced in or very knowledgeable about but you seem to have disregarded any time and effort the artist has put into (their) model and you can only recount your own time and effort to correct them.

Perhaps....why not use that time to create the models yourself instead! Do you really think the prices for 3D model reflect the time and effort the Artist has put in? Is this the reason you buy them....perhaps? Its only when a model has multiple sale that you can even begin to recoupe its monetary value.

No one has put a gun to your head to buy from this site. From the point of view of an Artist here.......profiting from somebody elses time and skills leaves a bad taste in the mouth! If you sold prints, say on Etsy for example and you sold 10 or even a 100 who do you think would be out pocket?

keyberg wrote
Have you read the second paragraph?
Posted almost 2 years ago
1

Is there anyone looking at the licences? Or is it that the licenses somehow prevent the buyer from doing whatever they want with the model?

Some time ago I changed all the licenses of my models to the Custom type, in the license description it described that the buyer could print as many physical copies of the model as he wanted and then sell them. My idea was that this type of license would increase my sales.

The reality is that I noticed a significant drop in sales, I don't know if it was because of the license or why, but when I changed the licenses again, everything worked correctly again.

That's all I can tell you on the subject, kind regards!

skapricorn wrote
skapricorn
Most of customers and buyers are doing whatever they want, but when they search models, they are looking at licensing type. They loves this "bureaucracy" and "Royalty free license" and hates the word "Custom". Even if Custom License is almost the same as Royalty Free.
LemonadeCG wrote
LemonadeCG
That's interesting. Some time ago i changed license to custom for almost all of my products and experienced very sharp decline in sales. It went back to norm after 3 weeks when i changed license type back to royalty free. This could be just a coincidence, but seeing that you too had similar experience, makes me think that there might be something more deep going on. I don't think that many customers pay much attention to the license types. In my case custom license was slightly more restrictive, while in your case it was much more open, yet that resulted in the same outcome. Maybe the system for some reason significantly penalizes products with custom license? It would be interesting if someone with significantly large model collection would volunteer to test this theory for a month or so.
Posted almost 2 years ago
-1

I'm new here, but doesn't the royalty free license state that the buyer can do whatever they want with what they produce from the files (.STL for example). They just can't sell the files themselves? This is why I came to the board, to make sure I can buy files and sell the 3d printed products. Again, I am very new to this and want to make sure I would not be going against what the licensing allows, or the sellers wishes.

"Royalty Free License allows you to use the product without the need to pay royalties or other license fees for multiple uses, per volume sold, or some time period of use or sales. Products published with this license may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site, but can be used in your commercial projects multiple times after paying for it just once.

This is, however, a non-exclusive license and the product remains the property of a seller for further distribution. Please, refer to legally binding General Terms and Conditions to learn more about Royalty Free License, other types of licenses and general rules applicable to all products.

Thanks

LemonadeCG wrote
LemonadeCG
Customers certainly CAN'T do anything they want with purchased product. You should read marketplace's terms and conditions before making assumptions what is allowed usage and what is not. https://www.cgtrader.com/pages/terms-and-conditions "21.1. Product may NOT be sold, given, or assigned to another person or entity in the form it is downloaded from the Site or in 3D printed physical form. Product may NOT be used to create visual content, such as scenes, videos, or designs, which are published or sold through other stock media clearinghouses, unless it meets Incorporated Product criteria and it does not play a key role in the visual content."
jmrobertsnc wrote
That's why I came to the board, the licensing is contradictory and confusing. What *can* the files be used for? If I search, for example, for "Clocks" "Exclude Editorial" and check the box for "3d Prints", are the results not files that I can purchase and use to make 3d prints to sell? Most of the results mention 3D printing in the description as if the assumption is that this is the sellers intent. https://www.cgtrader.com/3d-print-models?keywords=clock&licenses[]=exclude_editorial&page=1
LemonadeCG wrote
LemonadeCG
I see nothing contradictory in cgtrader licenses, unless you mean that it contradicts your wishful thinking. The filters you mentioned are there for you to find the right kind of asset, it has nothing to do with licensing. There are two types of licenses on cgtrader - royalty free and editorial and they equally apply to all products being sold on the marketplace. If one wants to set different conditions for his assets, one may explicitly create custom license text, which then would ADD on top of one of available license types. If you want to make business based on your assumptions, go ahead, purchase the models with standard license and start selling them - no seller, nor cgtrader has means to stop you, but if one day you will be caught with your illegal activity, you may end up in big trouble.
jmrobertsnc wrote
I am here trying to learn and asking questions. Not sure why you are being so defensive and aggressive. I'll just go elsewhere for my files. Thanks for the help.
jmrobertsnc wrote
I stated very clearly that I DO NOT WANT TO GO AGAINST THE LICENSING OR THE SELLERS WISHES. How you went from that to me operating an illegal business is beyond me.
LemonadeCG wrote
LemonadeCG
Sorry if i was too aggressive, i just wanted to make very clear, that if a model is meant for 3D printing, this does not automatically imply that printed physical object can be sold. There are many use cases for printed objects besides commercial trade. If one wants to make profit from 3D printed objects acquired from stock marketplace, one should either approach seller privately and ask for special license, or find a marketplace that offers extensive usage licenses. Even better would be to post a project offer and find designer who would make new model and grant you exclusive commercial rights to it.
jmrobertsnc wrote
Thank you. I had already decided that I would verify with the seller if I purchase one for this purpose. I landed here on this forum to see if there was a way to filter only the ones that are aiming for that market. It looks like so far there is not, but maybe in the future. In the mean time, I will verify with the seller.
Posted almost 2 years ago
4

If there was away to police this where the artist would get royalties on every print sold, this would work. However, there would be little if any quality control. Some 3d printer item sellers just want to make a quick buck, by outputting the roughest and unprocessed print around.

For example, let's say a painter, paints a lovely landscape painting. Several sellers who have a scanner come around and offer the painter a royalty for every print they sell. Some sellers use poor inks and printers, and scanners that don't have a colour gamut that picks up the proper hues. Some customers are not satisfied with the reproduction, and won't buy any more prints, thinking the artist is to blame for the poor quality.

In the real world, the artist would go to a professional print shop that specializes in replicating paintings and arrange for artists proofs, along with a set number of prints.

In your world, it would be like the wild west, with no quality control, and dubious accounting.

You can always contact an artist and arrange a special contract for you to print out their work. I'm not certain how they would ensure that you would be honest in ensuring that all royalties would be paid, though. You could arrange a higher price to be set for buying the model outright where you would be able to print the models without any royalties.

Posted almost 2 years ago
2

"The solution is simple: put a Commercial 3D Printing license checkbox on all products, with a certain percentage increase from the base price, or a fixed premium. Anyone that buys a product with that license is entitled to sell 3D printed versions of it. DAZ Studio did this already."

Changing product's license and its price without seller's consent would be simply illegal. While i agree that cgtrader could introduce more flexible licenses alongside currently existing ones, but it should be seller's decision which license he (she) is willing to use and it can't be forced on everyone by unilateral decision from marketplace side.

captainmarlowe wrote
captainmarlowe
Yep, I agree that CGTrader could intorduce more flexible licences like the ones you can find on ArtStation, for instance (personnal use/extended commercial/custom). As for selling printed models, if I take into consideration what happens on ETSY, for instance, printers often buy a monthly licence to a modeler, most of the time via patreon, that allows them to sell their own prints. That's why I decided not to sell my printable models (except for one that is available here, for testing purposes), and print them myself for physical sell on Etsy (besides, most of the time, I sell them handpainted, too). This way, I'm sure nobody resells them illegally, and my customers are sure that they have a unique model. Of course, it doesn't help the sales volume nor the wide exposition. But it's a choice. If I were to sell 3D printable models, I would certainly opt for the patreon commercial subscription way. On CGTrader, I almost only sell models for game engines or traditionnal renderers. That suits me well. Besides it is always better not to have all the eggs in the same basket.
Posted almost 2 years ago
-1

What kind of sale of 3D prints can we talk about in the case of models for example, Aragorn or Frodo Baggins? Both names are registered active trademarks. With jewelry "very similar" to Cartier's products the situation is the same.

Optional 3D printing license on DAZ marketplace has a fixed price of 1.99$
What are the benefits for authors of models sold with this option?

Of course one can make a license whose price would increase depending on the number of printed models, i.e. a license only for home use, for physical items in the amount of 10 pieces, 100, 500, etc. but I doubt that such changes would significantly affect the income of model authors.

And in general, to change anything (especially radically) in the licensing on the marketplace in which uploaded such a huge number of models, the idea is very, very doubtful.

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