im confused on low poly how to create circle

Discussion started by pixeluser

im confused on low poly how to create circle

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Posted about 1 month ago
0

what confuses you?

pixeluser wrote
https://ibb.co/xLKjSM8 I have uploaded the method I was using to create a circle. Initially, the mesh appeared distorted in certain areas where it should not have been. when exporting the model out of 3ds max In specific regions where it was not expected, issues arose during the export of the model from 3ds Max. The mesh no signs of light distortion within 3ds max ; however, upon loading the OBJ file into Substance Painter, certain areas appeared distorted. I read on forum to export obj choose triangle on export and within fbx no subdivision by selecting these options seem to have remved the issue this seem to resolve the issue https://ibb.co/sCtNvsD
Posted about 1 month ago
0

this seemed to resolve the issue i had with the circle
https://ibb.co/sCtNvsD

Posted about 1 month ago
0

it was exporting issue out of 3ds max into any other platfrom belnder, subtnace pianter ,,,, it kept making me question the method of my circle topolgy ( exporting out traingles seemed to resolve the issue

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