what is the question? Are you doing this from your 3D package? Putting them into your Library for future use? Explain the question more clearly.
CGtrader makes it practically impossible for new users to know how to archive images, such a simple concept and yet I'm here digging for the answer
what is the question? Are you doing this from your 3D package? Putting them into your Library for future use? Explain the question more clearly.
if you mean to upload to the site I use modelname_000, modelname_001 etc.....and all texture files are zipped!
Quote:
How to archive textures
versus
Quote:
...to know how to archive images...
textures and images are different things, textures can be zipped and uploaded when uploading your item and declared as "textures". Images are considered as preview images and were uploaded directly as .jpg, .png etc to the "preview images" section automatically when you use the upload field "Drag & Drop files here or browse".
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