Problem with an M.0 and M.1 texture. Please help.

Discussion started by acuario-studios-info

I'm trying to upload a model and can't get the textures to show up in the wildcat render before it's submitted for review.
The documentation says that the model must have 2 materials, M.0 and M.1 and I do this from Blender. Then I add the texture from Substance Painter with the correct name.

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