Hi guys check out my latest 3d models. They use textures from mb3d (Max textures) but I know how to make seamless textures now along with photorealistic procedural texturing , so my later models will use only my textures ..
verts 242, faces 240 for each model (rendered at subdiv1 )
This is not remodelled from any high poly mesh , but in my next collection i will remodel from a high poly mesh and use those normals in the final low poly version..
https://www.cgtrader.com/3d-models/exterior/other/...
https://www.cgtrader.com/3d-models/exterior/other/...
https://www.cgtrader.com/3d-models/exterior/other/...
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