Hello. Asking for feedback on my first upload to CGtrader.

Discussion started by balnaitis

Hello. I am new to CGtader and here is my first upload . If you have a spare minute please leave a comment. 

Do you think it is worth spending time on preparing and uploading simple objects like this. 

Does it sell here? 

Is my presentation good enough? 

Is the price fair? 

Or anything else you notice.


Thank you. 

Audrius

Answers

Posted about 10 years ago
2

I am not best seller on the 3d modeling market but I think I can say something about your 3d model.
Every 3d model has a potential on 3d markets and its can be sold.
Presentation is good enough for this 3d model.
I can do this 3d model in 10 minutes. Think about who would want to buy your 3d model for $ 25 which has 10 minutes work.
Compare your 3d model with different modellers work and their prices to get proper result.
Always be positive and always try one more.
if you didn't enter a race you can't win it.
Regards.

Posted about 10 years ago
0

The price is crazy. As said before me, this model can be made in about 10 minutes and you're asking $25 for it which is totally off. Your model is not bad but there are better ones which are free. Make a collection of similar 10-15 models with various materials and offer them for $10 and you'll see that someone could buy it.

Posted about 10 years ago
0

I am not trying to compete with the free or cheap models. It is actually strange that the only thing that is "wrong" with the model is its high price. I have done my research and my price sits nicely in the middle. From my experience people are usually concerned about the prices being to low, and rightly so - low prices devalue the market, which in turn de-motivates the serious high quality CG artist to continue earning for a living this way. This can eventually leave the 3D market full of cheap low quality assets that are made by beginners. If anyone needs the exact bench like mine, they will buy it. And one sale will cover the costs of my work. And I'd rather sell a few for a high price than 100 for 1$. By the way, I am new to CG trader, I am not new to this game ;) Neither I am a pro. Therefore thank you for you feedback.

Posted about 10 years ago
1

I dunno where you did your research but look at it as a potential buyer. You want to buy a model that will save you time. But is your time really that expensive that you'll rather buy a model for $25 than you spend 10-15 mins modeling it? I doubt it. And the price shouldn't be set so high that one sale covers the cost of your work because this is not a physical production. You make the model once and you can get thousands of sales so you can attract the people with lower price but don't go too low either. Anyway, $25 for this model is crazy as I said.

balnaitis wrote
balnaitis
Thousands of sales, does that ever happen?
balnaitis wrote
balnaitis
10-15 minutes modelling, I agree, but it is also textured, wood texture is made tileable, materials are set up, also the time it takes to render the previews, upload it etc. All of that takes time, and time is money.
Posted about 10 years ago
0

I guess people buy models when they are running out of time to finish their project. Imagine making architectural visualisation and there is still rendering and post production left to do, deadline is here, but you still need a few benches. You go and buy them.
Price and quality usually go together so you don't search for cheap/ free models.
Based on these assumptions my research goes like this:
# search for the bench models
# sort them out by highest price
# first 5-7 pages seem to have mostly irrelevant models, scenes that have a bench in them etc.
# further the bench models start, quality is mostly good so that is where I place my asset.

You might be right though, I would earn/earn-more by selling it for much less. But from my little experience this is how I base my logic.
I was selling one simple asset on another 3D stock site, no luck for a good while so I started gradually dropping the price, at some point it even got down to $1 .00, still nothing. Then I just gave it away for free, downloads started coming few every day with average rating of 4/5. What does that suggest - free models are downloaded by hobbyist that can not afford to buy them, even for a dollar.
Obviously one example is not statistics. So it would be very interesting to hear what strategies established vendors with 100's, 1000's of assets use.

Posted about 10 years ago
1

Well, you asked and I answered. I'm not saying that my opinions are 100% right, but I've been in this business for about 20 years and I know what I'm saying. If you want to try it then go ahead and see for yourself how much money you can make.
Like I said, a single model of a bench is not worth anything. Look what Evermotion sells for $20, a whole archviz scene where you have tens of assets, materials and also setting that you can learn and use for your next work. Make a collection, export it in all possible formats and put it in store for $10 or $15 and you'll see you'll get much better sales than with a single and way overpriced model.

balnaitis wrote
balnaitis
Don't get me wrong, I appreciate your answer. I am trying to share my view, start a discussion. I sometimes do come through as stubborn, but always lift my hand up when proven wrong ;) I will have to first upload much more than one model and then will start testing different strategies. A collection sounds like a good Idea.

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