Path Near Ocean Scene Made In Blender3D v3.0
Note: Only for Blender3d (uses particle system).
Note:Animated Objects(Plants and Trees)(there are 2 grass objects only 1 grass type is animated).
Note: I rendered Animation here: https://www.instagram.com/p/CXYXFi_K259/?hl=en (Sound files not included)
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Logs: 4090*4096 (Diffuse,Normal,Ao,Specular and Displacement maps).
Plants: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).
Plants: 2048*2048 (Diffuse,Normal,roughness and Displacement maps).
Plants: 512*512 (Diffuse,Normal and roughness maps).
Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): (Diffuse).
Dead leaves: 4680*1966 (Diffuse,Normal maps).
Waves: 2751*1600 (Diffuse).
Grass 1: 2048*1604 (Diffuse).
Grass 2: 4096*3177 (Diffuse).
Poly count:
Verts: 14,986,083 | Polygon(Faces): 11,994,672 | Tris: 18,615,734
Check out my other models: Cgtrader.com/mohdarbaaz3