I modeled the model with zbrush, I used it for retopology , uv with blender, render with marmoset. I did the texture and baking process from subtance painter . demon polygons :22,409 , vertex :22,281 eye: polygon:1,888 , vertex:1,926 clouths : polygon :4,214 , vertex :4,214nail: polygon: 6,240, vertex :6,280Subtance painter and marmoset available