100% compatible with Metahuman's Normal/Average body.
IMORTANT !
- There are 2 versions of this character:
- 1. (First version - UE 5.0)
- The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)
- Man - https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0
- Woman - https://www.dropbox.com/s/ku6ngnzka9r4hhh/Quinn.jpg?dl=0
- 2. (New version - UE 5.1) 100% compatible with male/female Metahuman (Normal/Average body - MH Skeleton)
- This is not a Metahuman's body and face. This is our creation.
- But this body has exactly the same shape as the Metahuman's body (Normal/Average)
- So you can put this Outfit on your male/female Metahuman (Normal/Average)
- The difference between the first version and the new version
- Man - https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0
- Woman - https://www.dropbox.com/s/7rttra9ckm90og3/Difference_Woman.jpg?dl=0
- Download the version you need. Enjoy :)
- UE 5.0 - Rigged to Epic Skeleton 5 (Manny/Quinn), Modular (Body + Clothing)
- UE 5.1 - Rigged to Metahuman male/female Skeleton, Modular (Body + Clothing)
- FBX - Static mesh (Only Clothing)
- OBJ - Static mesh (Only Clothing)
- PLAY/MODULAR (First version - UE 5.0)
- Man - https://www.youtube.com/watch?v=7LW7-v7irbM
- Woman - https://www.youtube.com/watch?v=6MvqzWo3O_o
- PLAY/MODULAR (New version - UE 5.1)
- Man - https://www.youtube.com/watch?v=9Npl8Igpz78
- Woman - https://www.youtube.com/watch?v=864pQo28i_U&feature=youtu.be
- Live Link Face (Both Version)
- Man - https://www.youtube.com/watch?v=5lhqPh1arc4
- Woman - https://www.youtube.com/watch?v=AWRWU3emthI
- Plugins used:
- Live Link
- Live Link Control Rig
- Apple ARKit
- Apple ARKit Face Support
- Some tutorials on retargeting UE4 to UE5
- These are not our videos, but they are very helpful:
- Basic - https://www.youtube.com/watch?v=IaGiebx43FI
- IK Bones - https://www.youtube.com/watch?v=_I1ldRuAr74
- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0
- The project has 8k textures, which can affect fps
- Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0
- PBR Materials
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
GENERAL:
- Rigged:(Yes)
- Rigged: to UE5 skeleton, Quinn: (Yes) First Version
- Rigged: to MH skeleton: (Yes) - New Version
- Morph: (Yes)
- Animated:(Yes) For test only
- Cloth Simulation (No)
- Animation types (Root Motion/In-place):(No)
- Number of characters: 2
Geometry OutfitLOD 0Man:
- Polys: 65,414
- Tris: 127,903
- Verts: 66,121
Woman:LOD 0
- Polys: 47,293
- Tris: 92,710
- Verts: 47,095
Geometry only bodyLOD 0Man:
- Polys: 44,141
- Tris: 88,280
- Verts: 44,951
Woman:
- Polys: 22,672
- Tris: 45,328
- Verts: 23,383
Geometry only hairLOD 0
- Polys: 35,154
- Tris: 70,308
- Verts: 72,296
Texture Resolutions:
- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.
- 512x512 (some eye textures)
- 1024x1024 (Opacity maps and some eye and hair textures)
- 2048x2048 (some eye and hair textures)
- 4096x4096 (some eye and hair textures)
Supported Development Platforms:
- Windows
- MacOS
- Oculus
- PlayStation 4
- Stream VR
- Xbox One