100% compatible with Metahuman's Normal/Average body.
IMORTANT !There are 2 UE versions of this character:
(First version - UE 5.0) The body has the same proportions, height and shape as Quinn (UE5 mannequin - UE5 Skeleton)https://www.dropbox.com/s/ku6ngnzka9r4hhh/Quinn.jpg?dl=0
(New version - UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body - MH Skeleton)This is not a Metahuman's body and face. This is our creation.But this body has exactly the same shape as the Metahuman's body (Normal/Average)So you can put this Outfit on your Female Metahuman (Normal/Average)
The difference between the first version and the new versionhttps://www.dropbox.com/s/7rttra9ckm90og3/Difference_Woman.jpg?dl=0Download the version you need. Enjoy :)
OBJ - Static mesh (Only Clothing)
PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=864pQo28i_U&feature=youtu.be
Play (First version - UE 5.0) - https://www.youtube.com/watch?v=6MvqzWo3O_o
Live Link Face (For both UE versions) - https://www.youtube.com/watch?v=AWRWU3emthI
Plugins used:
Live Link
Live Link Control Rig
Apple ARKit
Apple ARKit Face Support
Some tutorials on retargeting UE4 to UE5
These are not our videos, but they are very helpful:
Basic - https://www.youtube.com/watch?v=IaGiebx43FI
IK Bones - https://www.youtube.com/watch?v=_I1ldRuAr74
DETAILS:
GENERAL:
Geometry OutfitLOD 0
Geometry only bodyLOD 0
Geometry only hairLOD 0
Number of PBR Materials and Material Instances: 15Number of Textures: 38
Texture Resolutions:
Supported Development Platforms: