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There goes some anatomy studies done in the Scott Eaton figure sculpting course. Scott’s knowledge of anatomy it’s unbelievable. I had the best time ever learning about muscles names, origens, insertions and flow.
The full figure was done starting from a base mesh that was posed and sculpted without symmetry. One of the hands started out as a base mesh as well and the heavy metal one started as z-spheres.
It was all decimated in the end and renderd in vray inside max.
Visit http://www.mpinheiro.com for full resolution.
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