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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
This is a photo realistic 3D model of spinal column medical prop. The vertebrae, vertebral disc and the sacrum are all separate objects and can be turned on or off when rendering.
Geometry
Mostly quads mesh.
Total 164215 faces and 328428 tris
Discs has 15210 faces
Sacrum has 9436 faces
Vertebra has 139569 faces
Textures
Two UDIM sets used for the vertebra and sacrum. Sacrum is separated to a second UDIM tile.
PBR Metal Roughness textures included with normal maps. Please ensure correct application of normal maps if used in 3rd party software.
Discs have only one UDIM tile.
Two materials used, one for discs and one for bone.
Formats
Maya 2022 and 3ds Max 2022 scene files are render ready with HDRI setup.
Blender cycles scene is ready to render
FBX files with both the production models and high poly sculpting.
Original high poly ZBrush sculpting with subtools organized in folders
Substance Painter files
HDRI backdrop used in Redshift renders is included
Important Disclaimer
Unfortunately due to Maya bug the texture file paths are absolute. I am looking at currently a way to make them relative.
This is intended for medical visualization purposes. Although a lot of effort was made that the model is as anatomically accurate as possible, this model should never be used as a reference for any critical medical work such as surgeries.