Photorealistic arabian scimitar with damascus steel blade and scabbard made with CC image and procedurally generated material node textures. Made in Blender version 2.92. Blend, OBJ, FBX, STL formats included. Preview images are rendered with cycles engine, 1000 samples and a CC0 HDR environment texture with lighting is used which is not included in the package. HDR environment texture (cave background) is for demonstration purposes only.
You can easily bake your own textures to the low-poly mesh yourself in Blender. I didn't do it myself because some of the materials I used seemed opinionated to me. You can change them to your liking.