Ghoul- a demon-like being, monstrous humanoid, associated with graveyards and the consumption of human fleshThis is a lowpoly high detail rigged humanoid creature, compatible with default human skeleton with 4k textures. Highly usable in any fantasy game or any other game which includes in itself zombies, ghouls and other dark creatures. Model is gameready and comes with 4 skins. You can change skin colours aswell as eyes types. Also all materials have adjustable brightness so that you can make additional colour variations besides of already given.
Features:
** -4k textures-rigged-lowpoly-gameready-4 skins-rigged face-adjustable material brightness-ragdoll\physics setup-Unreal engine and Unity Versions**
-Rigged: Yes-Rigged to Epic skeleton: Yes-If rigged to the Epic skeleton, IK bones are included: *Yes*-Animated: demo-Animation types (Root Motion/In-place): root-Number of characters: 1 (for Unity 1 main, 4 prefabs)-Vertex counts of characters: 12865-Number of Materials and Material Instances: 34 (17 materials and 17 instances)-Number of Textures: 60 (15 per skin set)**-Texture Resolutions: **4096x4096-Supported Development Platforms:-Windows: Yes-Mac: YesIf you have any questions- dont hesitate to ask, i will try to help you