Bronze bookends Man posed to hold books up. Rendered in Substance Painter I-Ray. Files available .ma .fbx .obj with the .mtl.
Texture maps included for the following renderers and game engines:
Adobe Standard Materials (Adobe Dimensions) Arnold5 Corona Keyshot PBR Metal Rough PBR Specular Gloss redshift Unreal Engine 04 Vray And a folder with additional channel maps.