Azio Retro Classic Computer Keyboard

Azio Retro Classic Computer Keyboard 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
Required PBR texturesNo embed texturesTexture aspect ratioPower of 2 texture sizesAssigned materials
UVs
No overlapped UVs per UV islandUV unwrapped model
Naming
Allowed characters
Description

3D model of vintage mechanical computer keyboard - Azio Retro Classic.

  • Product dimensions: LWH 45,5 x 14,7 x 3,7 cm (17.9 x 5.8 x 1.4 in).

MODEL

  • Keyboard model is made from 9 polygonal objects.
  • Model does not requires subdivision.
  • All objects are grouped for easier handling.
  • Keyboard comes in 4 distinct colour variations - Artisan, Onyx, Elwood and Posh.
  • Materials for each colour variation is stored on helper objects (spheres). In order to apply different variation, just unhide colour spheres, pick material from sphere that you like and transfer it to keyboard model group.
  • Model is made mainly of quads and triangles. Small amount of N-gons were used where appropriate.
  • Polys - 110 659
  • Verts - 114 125

MATERIALS

  • Materials are prepared for Corona and V-ray renderers.
  • Scanline and FBX files has only basic materials and will NOT render the same as in preview images.
  • OBJ file has no materials, but has UVW coordinates intact.
  • Note, that the model's materials uses some of 3ds max's procedural maps that cannot be reliably transfered to other 3D applications. Therefore i can't guarantee exact look outside of 3ds max. If you use another 3D app, you'll have to recreate materials on your own.

TEXTURES

  • Model has 7 high quality textures of up to 2048 x 2048 resolution.
  • Textures are saved in JPG and PNG formats.
  • Textures are collected in one archive and are delivered in separate file.

SCENE

  • Model is scaled to proper real world dimensions.
  • Scene units are in cm.
  • Objects, materials and textures has meaningful names.
  • Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
  • Texture paths are set to relative. Just unzip texture archive into a folder where the model is located and your 3D app should pick up them automatically.

FILE FORMATS

  • 3ds Max - Corona
  • 3ds Max - Scanline
  • 3ds Max - Vray
  • FBX
  • OBJ
  • GLTF
  • GLB
  • USDZ

GENERAL

  • Modeled in 3ds max.
  • Preview images are rendered with Corona renderer.
  • Render scenes are not included.

***

Please contact me if you have questions or need assistance with the models.

HornCave
HornCave 2022-07-28 01:59:11 UTC
I was going to start modeling it but you already created it first and with excellent quality hahaha. great project 10/10
TiRex
TiRex 2018-01-12 10:09:25 UTC
Good work!
Item rating
0 0
Azio Retro Classic Computer Keyboard
$15.00
 
Editorial No Ai License 
Azio Retro Classic Computer Keyboard
$15.00
 
Editorial No Ai License 
Response 100% in 0.3h
3D Modeling
3D Print Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
3D Scanning
PBR modeling
Hire me

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (3 files)61.3 MBVersion: 2013Renderer: Corona 1.7Version: 2013Renderer: Default (Scanline) Version: 2013Renderer: V-Ray 3.5
Exchange
  • Textures 13.4 MB
  • Autodesk FBX 2013 (.fbx)5.17 MB
  • OBJ (.obj, .mtl)25.1 MB
  • glTF (.gltf, .glb) (2 files)43.2 MB
  • USDZ (.usdz)10.7 MB

3D Model details

  • Publish date2018-01-07
  • Model ID#829859
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 110,659
  • Vertices 114,125
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
Help
Chat