Shinobi Girl Akane - Game Ready

Shinobi Girl Akane - Game Ready Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Shinobi Girl | Akane 3D model of a cute Shinobi/Assassin/Kunoichi Girl. She has ARKit blendshapes, humanoid rig, many color options. She will be a perfect character for a RPG or fighting game!

• Key Features

  • Low-poly
  • Fully Rigged
  • Adjustable body parts
  • Apple Blendshapes
  • Easy Color Change

• Polycount | The Character does not have LOD system

Shinobi Girl Akane Faces 61152 • Tris 112892• Verts 69348

Shinobi Girl Akane Nude Faces 43143 • Tris 77902 • Verts 49782

Shinobi Girl Akane Cat / Neko Faces 81616 • Tris 153764 • Verts 105138

• Rig | This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose of the rig differs from the Epic Skeleton one. That means that you might want to adjust the bone position when retargeting for a better result.

Character’s Rig has been tested with various animations, such as:

  • ALSv4
  • 3rd person standard animations
  • Female Interactions Animations
  • Mocap Library
  • ARLS + Horse Animset
  • Succubus AnimSet
  • Valley of the Ancient
  • Close Combat: Swordsman
  • Lyra Starter Game

• Blendshapes | Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5. Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. Body morphs allow you to regulate breast, butt, and nail size, as well as changing the length of bangs/braids. Knee morph targets are also included.

• Different Outfits and Modularity | The model is completely modular, you can remove or add any part you want.

Please note that:

Clothes can be taken off completely, and full-body is included. Body texture has censored and uncensored versions. Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. To avoid body intersection through clothes the body is sliced into pieces. Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

The umbrella on the preview images is not included.

• Material ID Maps for

  • Skin
  • Eyes
  • Hair
  • Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately. Use the included Material Instances to change the colors easily.

• 4K Textures

  • BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
  • 8 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes, Armor
  • Textures are packed for better optimization

• Unity project

  • Supported version: 2020.3.38f1
  • Render pipelines: Built-in, URP, HDRP
  • Humanoid rig with eye bones, but no jaw bone.
  • For facial animations use Blendshapes.
  • Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
  • Physics are not included.
  • AllPartsTogether.fbx file is included for customization.

• Unreal Engine Project

  • Supported version: 4.19+
  • Epic Skeleton rig with additional bones
  • For facial animations use Morph Targets
  • Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results
  • Material Instances with MatID map for color change are included
  • 3rd person standard animations are included
  • Separated Meshes for Master Pose / Leader Component are included
  • Wind Simulation for Hair!
  • Blueprints are not included

• FAQ

Need help with the model, how to contact you? Feel free to ask me any questions using the messaging system on CGTrader.

Can I create an NFT with your model or sell it as a VRchat avatar? No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.

Can I use this model in Blender / Cinema4D / 3dsMax / etc.? Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

Can I request customization? Are you available for commissions? Yes, you can contact me via this platform

Thank you ~

Item rating
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Shinobi Girl Akane - Game Ready
$89.99
 
Royalty Free No Ai License 
Shinobi Girl Akane - Game Ready
$89.99
 
Royalty Free No Ai License 
Available in these collections
Response 82% in 11.0h
3D Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
Animating
PBR modeling
View all Designers Models

3D Model formats

Format limitations
  • Unity 3D (.unitypackage, .prefab)651 MB
  • PDF (.pdf) (2 files)1.27 GB
  • Autodesk FBX (.fbx) (2 files)1.35 GB
  • mat (.mat)651 MB
  • High-Res Renderings (.hrd)943 MB
  • UnrealEngine (.uasset)775 MB
  • OBJ (.obj, .mtl)734 MB
  • Textures 734 MB

3D Model details

  • Publish date2023-07-05
  • Model ID#4600390
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 61,152
  • Vertices 69,348
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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