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3D realistical and detailed low poly model of a santa woman created in 3ds max 2013 and zbrush 4R4.Realistic textures created using high resolution human photos.Low polygonal and symmetrical topology (2750 quads, 30 tris, 0 ngons) created with 3ds max and detailed with zbrush.
INCLUDED:
POLYCOUNT (22424 polys, 24929 verts)
Santa Woman body (2780 polys, 2783 verts)
Dress (548 polys, 640 verts)
Boots (1500 polys, 1528 verts)
Hat (292 polys, 298 verts)
Hair (12176 polys, 13991 verts)
Mouth (1696 polys, 1911 verts)
MAPS
Santa WomanDiffuse (6000x6000), displacement (4096x4096), bump (4096x4096), specular (4096x4096), subdermal (4096x4096), unscattered (4096x4096) and normal (4096x4096)
DressDiffuse (4096x4096), displacement (4096x4096), bump (4096x4096), specular (4096x4096) and normal (4096x4096)
BootsDiffuse (4096x4096), displacement (4096x4096), bump (4096x4096), specular (4096x4096) and normal (4096x4096)
HatDiffuse (2048x2048), displacement (2048x2048), bump (2048x2048), specular (2048x2048) and normal (2048x2048)
MouthDiffuse (4096x4096), displacement (4096x4096), bump (4096x4096), specular (4096x4096) and normal (4096x4096)
Hair Diffuse (4096x4096), opacity (4096x4096), bump (4096x4096) and specular (4096x4096)Eyelashes (1024x1024) and eyebrows (512x512) opacity maps
Eyes Diffuse (1024x1024) and bump (1024x1024)
Fingernails Diffuse (512x512)
HDRI environment map
The model was only tested in 3DS Max and the results may not look the same depending on the program used.
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