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Polys: 12405Verts: 12676
Only **quads (97,6%) and Tris (2,4%) / No n-gons.
Originally created with Blender 2.91.
Ready to render with Eevee.
It renders in a few seconds (on average).- All renderings were done only with Blender HDRI (Studio BG), standard blender feature. No additional light was needed.
Generic files (fbx, obj, dae, stl) exported directly from the original Blender project.
Clean, ready-to-rig topology.
Lv2 Subdivision Support.
Small asymmetries in the face, based on the real world.
Realistic skin, PBR, SSS.
Textures format in JPEG 4096px²(most) and 2048px².
No visible UV stretching or obvious seams.
Model is built to real world scale (1,80m tall).
Reading of materials in external folder.
The model loads without errors and positioned at the origin [000].
Scene objects are organized by layers/Groups.
No third-party renderer or plug-ins needed.
All files and functions are named descriptively and work to the expected standard.