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Princess of Egypt- game ready model, rigged and animated.Beautiful princess.Low poly, modular, rigged and animated, easy to use rig with tons of controllers, 20 basic UE plus custom animations, full nude body mesh, pbr 4k textures, UE 5.4 preset. adjustable material color in UE project, preset ragdoll physics.
4k skin textures, UDIM texturing pipeline in blender\Virtual texture streaming in UE5. high detail skin, modular outfit
Vertex count: 69893 Triss count: 136432
Model height: 180cm, 199 with hat
fbxs are modular models parts
UE 5.4 version
Textures for UE can be found in rar archive folder: EP-Textures
rigged with autorig pro
Texture resolution 4096x4096 for Character and clothes, 512x512 for eyelashes, 2048x2048 hairs
Textures: diffuse+Alpha, Normal map, ORM(oclusion, roughness, metallic)
High poly modelling done in ZBRUSH. Retopology, baking and rigging in Blender. Texturing in substance painter
Animations: 20 basic UE5.4 and custom animations retargeted for Egyptian princess
28 textures, 7 materials, 7 material instances
projects is preset in UE 5.4. Project uses UDIM texturing pipeline\Virtual texture streaming for Unreal engine: 1 material contains of various textures instead of 1 mesh with many materials. If you are using different version of unreal engine and have texture distortion/ seams visible, then please go to project settings and then turn on virtual texture streaming
Likes, coments & reviews motivates me, to create new, interesting projects =)
If you have ANY questions or this model is the first model you bought for your fantastic project and you dont know what to do: DM me, i will do my best to help you!
Version 1.0- release