Project files of the character Lilith - the mecha succubus in her human form.
Succubi are suppose to bring happiness to others, so here she is coming with whoever is willing to take her ! Not gonna beat around the bush, if she is used in any NSFW works I'd be thrilled, so tell me if you use her for that.Her FBX exports can also be used as basemesh to sculpt from.
Some info about the files :
+Native software : Blender 3.6
+Lilith herself is rigged and ready or animation, but work well for Blender only.
+3 Hair Color Options.
+7 poses you can see in the renders, with custom shapekeys for each pose to express muscle deformations, custom hair for each pose.
+All render set, lighting set up that produces the renders.
+8k face texture sets, 4k body texture sets, a few more for decals, cloths, procedural materials.
+All HDRis used at 1k res for demonstration only, please find those HDRi accordingly on Polyhaven and support their work.
+FBX mesh exported.
Some WARNING : if you decided to pick her up her model is heavy for lossless features ( ~6 mil tris when fully subdivided with many set of 4k~8k textures and many more smaller textures ), so I would adivice you only do so if your PC have 32GB RAM or more ; or minimum 16GB, in that case you can only render her at half res or so. Her Rig is somewhat complicated and will not carry well over any other software than Blender, though if you really want her in Maya or something you can rebuild her rig and she should work fine. Her hair was made using Blender's curve system so its not possible to include with FBX export.
Update 1.2 : Lilith's Rig is now available for FBX exports with basic deform bones and work well for posing.Update 1.3 : Particle Hair system added for blender ( can be found in Hair Tpose Collection ), for animation simulations.