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Girl in underwear real-time, games, augmented reality, virtual reality 3D Model. Rendered in marmoset toolbag 3.05.
Features: 3d model girl in pose A plus 3 poses(Pose Basic, Pose 1, Pose2, Pose3). 3D model table, mirror and walls as seen in the renderings. Model Pose basic is placed to 0,0,0 scene coordinates. The model is efficiently UV unwrapped. Model built to real-world scale: 164 cm. Every parts of the model named properly. Not include teeth/tongue. Textures size 4096 x 4096 pixels.
Package includes:
*Maya2017_Proyect (mb): scene with all the 3d objects, these have assigned materials blinn which have been applied a color map, normal map, roughness map and in the case of hair and eyelashes an opacity map. Tearline and lacrimal have no textures. The scene does not contain lighting. All the elements are arranged in groups and also in layers.
Note: remember to select set project the folder Maya2017_Proyect before opening the scene so that the materials grip the textures.
*Girl Maya 2017 ma: file with format ma (1 archive).
*Girl Maya 2017 mb: file with format mb (1 archive).
*Girl OBJ: models in format obj (5 objs).
*Girl FBX: file with format FBX (5 FBX).
*MarmosetToolbag3.05: Scene with all the models, textures, materials and lights as you see them in the rendered images.
*Blender2.8: Scene with models without materials or lights (1 archive).
*TexturesFiles: contains all the textures in size 4096 X 4096 pixels (25 Textures).
Textures format: JPEG (.jpg) Textures body: Color (albedo), Normal, Ambient Occlusion, Roughness, Metallic. Textures Clothes: Color (albedo), Normal, Ambient Occlusion, Roughness, metallic, Opacity (transparent). Textures Hair/Eyes/Eyebrown-eyelashes: Color (albedo), Normal, Parallax, Opacity (transparent). Textures AccesorieDeco(Table, Mirror): Color (albedo), Normal, Ambient Occlusion, Roughness, Metallic. Textures Walls: Color (albedo), Normal, Ambient Occlusion, Roughness, Metallic.
*Girl Pose basic Faces: 15995 Triangles: 31786 Verts: 17281
The objects are all modeled separately. *Body. *Eyes (including Tearline, lacrimal, eyebrown, eyelashes, eyeball(iris), cornea). *Hair. *Blouse (clothes). *Breeches (clothes).
Pose1, Pose2, and Pose3 have the same number of polygons as PoseBasic.*AccesoriesDeco (Walls, mirror, table) Faces: 241 Triangles: 469 Verts: 297