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Main Features:
Low poly, game ready, rigged, PBR textures. Include nude body mesh. UE4 supported, Skinning in Maya, full body rig and basic facial with Advanced SkeletonUE4 project with playable demo character blueprint and working physics!Face morph targets / blendshapes. (ARKit/Phonemes)Fully modular character: Each part of the wardrobe can be put on or taken off independently.Includes static mesh weapon (sword)Advanced materials! Tons of customizationAn uncut model with top-notch geometry.Includes 4 assembled character variations, with optimized polygons at intersection points.Clean folder structure with proper naming and following UE standardsand more.
Kindly remember to provide a review for this product once you've had the opportunity to test it. Your input is incredibly valuable to me and makes a significant difference.I genuinely welcome any feedback, and please don't hesitate to inquire if you have any questions.You can also contact me about any issues/questions, We will be glad to help you! stellar51studio@gmail.com
This UE Plugins needed to function properly:
LiveLinkControlRigLiveLinkLiveLinkCameraAppleARKitAppleARKitFaceSupport
Material ID Maps for
Skin Eyes Lips Nails Dress (lines on dress) Clothes ( Corset and pans are included) Stockings Nails
A Material ID map is used for changing the colors of a BaseMap separately. Use the included Material Instances to change the colors easily.Number of Materials and Material Instances: 13 uniq material and 62 instancesNumber of Textures: 35Texture Resolutions: (4096x4096)
Note that
Textures are packed for better optimizationClean and clear materials with commentsEpic Skeleton rig with additional bones for the dress and hairBlendshapes does not tested with live link face