Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering(such as 3ds max, Maya,Cinema4d, Blender, Vray/Corona/Cycles and all other ), game engines(Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This Cybernetic Repair Unit is perfect for futuristic and sci-fi scenes, showcasing a humanoid configuration with a versatile toolset and diagnostic screen. It's designed with efficient repair algorithms and fully articulated arms, ensuring adaptability in various environments. The model features sleek appendages and is made from resilient materials, with a color scheme of silver and navy blue.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV. Textures are 4096*4096 in size.
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