Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering(such as 3ds max, Maya,Cinema4d, Blender, Vray/Corona/Cycles and all other), game engines(Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This bipedal sci-fi walker features an armored exterior with multiple sensors and dual energy cannons. Its long articulated legs and retractable claws provide agility and adaptability, making it ideal for futuristic battle scenes, sci-fi games, and animations.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. All textures are 4096*4096 in size.
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