Toji Fushiguro from Jujutsu Kaisen.
Modelled, Rigged, Textured and Posed in Blender.
Once you open the blender file. Select the Rig from the scene collection, navigate to ‘pose mode’ with the rig selected, pose > clear transform > all which resets the bones to their default position leaving you with a t-pose, ready for animation.
Thanks for your purchase if you make one!