DESCRIPTION

Unique Photorealistic Transformer Model. Ready to use.

Complex model yet easy to use.

All objects named. Layer management.

Many, many, many, many, many, many, many labour hours.

TAKE ADVANTAGE OF THIS PRICE!

The price does not suit this model and I will very likely increase it greatly at any time. It has happened before. This can be the last time I sell it for $59.66.

Tomorrow I may change my mind.

(some preview images are bigger than 600 x 600; click to expand)

(model has good animation speed, very realistic, but watching on the website may cause it to slow)

Large diffuse, specular, bump, and reflection maps.

Transformation and inverse transformation.

Long walking and running sequence:

1 - truck turns, approaches, transforms into robot and walks; prepares for attack and shoots; 2 - Robot runs, stops running, transforms into truck and leaves).

attack preparation animation.

face animation.

Bit demanding on machine (2013 PC) because of such details, but layers allow you to hide unnecessary parts for animation or handling or even rendering.

Ready to render.

Aproved by VC Standards

Notes: When you open the file, choose adopt gamma and lut settings, if asked.

If you have any questions, feel free to contact the site administrator. Thank you.

IMPORTANT FBX and ABC WARNING: The FBX files should be placed inside the max folder containing all maps. You really need to download the native max zip file. The FBX exported file has the same animation, but most of the animation controllers disappear (IKs are lost), and all the bone´s animation frames are keyed. You can, however, rotate the bones and objects. Also, the materials are not applied to objects, but you can apply them manually and the map will show up correctly because all the mapping coordinates are saved. Some controllers seem to have been converted into objects, but I think you should not delete them because they still control objects, so just make them invisible or non-renderable, or delete most of their polygons. Finally, the export created 2 wrong crazy tubes sticking out from optimus´ feet; simply delete them.

The animated fbx file will not work in blender, the not animated and not rigged will. You also have the ABC (alembic) file option which keeps all animation and opens well in blender, but you lose the rig. The right materials will need to be re-applied; just select object and apply map (it´s not that difficult). The mapping coordinates are all saved.

ABC format is fully animated, you only need to apply the maps to the objects; it´s easy.

REVIEWS & COMMENTS

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james-e7faf6Buyer of this model
This user has purchased this specific model
This is an amazing model that the creator obviously put a TON of effort into. The transformation and detail are awesome. If you are working with this in any other program other than 3DS Max, then you'll have some challenges. The FBX's don't import correctly. The ABC files are generally the best for importing into other software like Blender. I created a short Transformers fan film using this model and also the author's Bumblebee model. https://www.youtube.com/watch?v=ZPIUhNQlKO8 Here's how I used the models in Blender. 1. I imported the ABC files into Blender. 2. I replaced the materials with Octane Render universal materials using the supplied PNGs/textures, with my own tweaking to get it to look right. I used a trial version of 3DS Max so that I could look at the original and make sure I was putting the textures in the right places. 3. I used the supplied ABC animation transformations for the transformations in my fan film. 4. I'm not an animator/rigger, but I wanted to get motion captured animations. I took a frame of the ABC file when it was fully in robot form, and exported to OBJ. I then imported the OBJs into Mixamo and AccuRig and created motion capture rigs and applied motion capture animations to them. I removed some of the vertex groups from certain objects in the model in Blender to help reduce the "bendiness" of the metal skins. Overall, great models but you'll have a lot of work involved if you're going to use something other than 3DS Max.
jo
joxte4Buyer of this model
This user has purchased this specific model
Great model to use in 3Ds max but fbx has some issues overall great rig
ku
kurtmaximusBuyer of this model
This user has purchased this specific model
I really liked the model of Optimus Prime! This model was made by a very talented person!
al
alainbalseiroBuyer of this model
This user has purchased this specific model
The buyer left positive feedback on this model
Al
AlexsilvaBuyer of this model
This user has purchased this specific model
The buyer left positive feedback on this model
virtual-creator
virtual-creatorSeller of this model
This user is the seller of this model
Ok, the animated fbx file will not work in blender, the not animated and not rigged will. You also have the ABC (alembic) file option which keeps all animation and opens well in blender, but you lose the rig. The right materials will need to be re-applied; just select object and apply map (it´s not that difficult). The mapping coordinates are all saved.
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Optimus Prime Alive Transformer 3D model

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Native file format
MAX
Size: 42.6 MB
Renderer: Default (Scanline) | 2014
Exchange formats
OBJ
OBJ | 3 files<br />File Size: 97.9 MB
FBX
Autodesk FBX | 3 files<br />File Size: 165 MB
OTHER
Other | 3 files<br />Version: 2014<br />File Size: 119 MB
JPG
JPG<br />File Size: 65.9 MB
PNG
PNG<br />File Size: 65.9 MB
STL
Stereolithography<br />File Size: 4.75 MB
ABC
Alembic<br />File Size: 249 MB
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