Hello This's a 5 Low poly Models created using 3ds Max and ZBrush
Textured using Substance Painter 2
The texteres were made using highpoly maps with a variation of masks and layers
Game prop for Unreal Engine 4 .Unity 5
and other game engines
Real World Scale The Object is in the center (0.0.0)
File Formats:
Max 2014 (native) obj fbx
All the Columns Polys : 2764 Verts : 2776
All the Textures Formats Are PNG with Size 1024 x1024 All the Columns With one Material
Diffuse Normal Map ' Direct X ' Roughness Ambiant Occlusion
The pictures Rendered using Substance Painter ' IRay '
Have Fun ^_^