snail

snail 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

snail, slug ready for your project!

Model + Rig + textures + Shaders

Model has two exports, the base mesh used for a production workflow and high res for printing.

Rig is full scalable, cache out for a easy workflow from animation to lighting.

There it is a basic lighting setup where you should have a similar result from the preview.

The shaders setup has been done with Arnold 5.

I used Zbrush for the displacement map, export in 8K, the zbrush project is available for download.

I used Substance Painter 2017 for all the color textures, I exported i 2k for the limit of my machine at home, but the project is available so you can export and play with it.

For any issue, please let me know! I'm happy to help you if needed.

Item rating
0 0
snail
$87.00
 
Royalty Free No Ai License 
snail
$87.00
 
Royalty Free No Ai License 
Available in these collections
Response 71% in 1.0h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
View all Designers Models

3D Model formats

Format limitations
  • OBJ (.obj, .mtl) (3 files)832 MB
  • Autodesk FBX (.fbx)1.86 MB
  • Alembic (.abc)1.83 MB
  • Stereolithography (.stl) (2 files)391 MB
  • Autodesk Maya 2017 (.ma, .mb)7.33 MBVersion: 2017Renderer: Arnold 5
  • Zbrush 2017 (.ztl, .zbp)39.3 MB
  • Substance Painter (.spp, .sbsar, .spsm) (2 files)471 MBVersion: 2017Version: 2017

3D Model details

  • Publish date2018-10-07
  • Model ID#1008626
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 24,027
  • Vertices 24,027
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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